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Jun 2, 2017 · I guess my bottomline question is: Is it good practice to duplicate a sound when used on another event, or is it better to try and save system ...
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Pioneering immersive audio technology. Audiokinetic is the leading global provider of the most advanced and scalable cross platform interactive audio solutions.
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Video for carat audio/url?q=https://www.audiokinetic.com/qa/3604/using-single-audio-files-multiple-sound-sfxs-good-practice
Duration: 1:04:07
Posted: Nov 4, 2022
Missing: carat qa/ 3604/ files- practice
Right-click an object in the Actor-Mixer Hierarchy or Interactive Music Hierarchy and select Import Audio Files from the menu. The Audio File Importer opens.
Using a Single Sound For Multiple Applications ... audio editor to divide the sounds into separate files. ... Sound SFX object for the woosh and one for the magical ...
Missing: carat url? https:// qa/ 3604/ practice
Jan 9, 2015 · By allowing you to develop game audio, music, and motion concurrently with ... best practices for using Wwise. Using Other Wwise Documents and ...
Video for carat audio/url?q=https://www.audiokinetic.com/qa/3604/using-single-audio-files-multiple-sound-sfxs-good-practice
Duration: 1:21:36
Posted: Oct 8, 2021
Missing: carat url? q= qa/ 3604/ single- files- good- practice
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