Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection.
“A near-future layering of East and West, of religion and technology . . . and of love and its loss—all woven into an intriguing tapestry.” —Diana Gabaldon, bestselling author of the Outlander series Winner of the Homer Award for ...
All the Documentation You Need for Successfully Deploying Exchange Server 2003 Author Barry Gerber shares his extensive real-world experience in easy-to-understand language in this comprehensive guide to Microsoft's messaging and ...